Custom hardware and software (color, sound, generative algorithm with artificial intelligence)
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Generative art
Art that is created, in part or in whole, through the use of an autonomous system or computer code, and that often relies on elements of randomness or chance.
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Articles and videos
Deep Learning: AI, Art History, and the Museum
Refik Anadol’s Unsupervised invites us to come to terms with new ways of making history at the edge of what’s technically possible.
Modern Dream: How Refik Anadol Is Using Machine Learning and NFTs to Interpret MoMA’s Collection
From DeepDream to the metaverse, a group of artists and curators sat down to discuss new ways of creating, sharing, and communicating about art.
From MoMA Design Store
Licensing
Artwork or archival images
If you would like to reproduce an image of a work of art in MoMA's collection, or an image of a MoMA publication or archival material (including installation views, checklists, and press releases), please contact Art Resource (publication in North America) or Scala Archives (publication in all other geographic locations).
Audio and film clips
MoMA licenses archival audio and select out of copyright film clips from our film collection. At this time, MoMA produced video cannot be licensed by MoMA/Scala. All requests to license archival audio or out of copyright film clips should be addressed to Scala Archives at [email protected]. Motion picture film stills cannot be licensed by MoMA/Scala. For access to motion picture film stills for research purposes, please contact the Film Study Center at [email protected]. For more information about film loans and our Circulating Film and Video Library, please visit Circulating Film and Video Library.
Text from a publication or the archives
If you would like to reproduce text from a MoMA publication, please email [email protected]. If you would like to publish text from MoMA's archival materials, please fill out this permission form and send to [email protected].
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